- Multiattack- The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns. - options:
- choose:
- 1 
- from:
- Fire Breath- count:
- 1 
- note:
- When Fire Breath is available 
- type:
- ability 
 
- Horns- count:
- 1 
- note:
- When Fire Breath is available 
- type:
- melee 
 
- Claws- count:
- 1 
- note:
- When Fire Breath is available 
- type:
- melee 
 
 
- Bite- count:
- 1 
- note:
- When Fire Breath is available 
- type:
- melee 
 
- Fire Breath- count:
- 1 
- note:
- When Fire Breath is available 
- type:
- ability 
 
- Claws- count:
- 1 
- note:
- When Fire Breath is available 
- type:
- melee 
 
 
 
 
 
- Bite- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. - attack bonus:
- 7 
- damage:
- 2d6+4
 
 
- Claws- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. - attack bonus:
- 7 
- damage:
- 2d6+4
 
 
- Fire Breath- The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one. - damage:
- 7d8
 
- dc:
- usage:
- dice:
- 1d6 
- min value:
- 5 
- type:
- recharge on roll