Gorgon
- actions:
- Gore- Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage. - attack bonus:
- 8 
- damage:
- 2d12+5
 
 
- Petrifying Breath- The gorgon exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic. - dc:
- usage:
- dice:
- 1d6 
- min value:
- 5 
- type:
- recharge on roll 
 
 
 
- alignment:
- unaligned 
- armor class:
- 19 
- challenge rating:
- 5 
- charisma:
- 7 
- condition immunities:
- constitution:
- 18 
- dexterity:
- 11 
- hit dice:
- 12d10 
- hit points:
- 114 
- intelligence:
- 2 
- proficiencies:
- Skill: Perception- value:
- 4 
 
 
- senses:
- darkvision:
- 60 ft. 
- passive perception:
- 14 
 
- size:
- Large 
- special abilities:
- speed:
- walk:
- 40 ft. 
 
- strength:
- 20 
- type:
- monstrosity 
- wisdom:
- 12