- Multiattack- The knight makes two melee attacks. - options:
- choose:
- 1 
- from:
- Greatsword- count:
- 2 
- type:
- melee 
 
 
 
 
 
- Leadership- For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 ft. of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated. - usage:
- rest types:
- short 
- long 
 
- type:
- recharge after rest