Manticore
- actions:
- Multiattack- The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes. - options:
- choose:
- 1 
- from:
- Tail Spike- count:
- 3 
- type:
- ranged 
 
 
 
 
 
- Bite- Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. - attack bonus:
- 5 
- damage:
- 1d8+3
 
 
- Claw- Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. - attack bonus:
- 5 
- damage:
- 1d6+3
 
 
 
- alignment:
- lawful evil 
- armor class:
- 14 
- challenge rating:
- 3 
- charisma:
- 8 
- constitution:
- 17 
- dexterity:
- 16 
- hit dice:
- 8d10 
- hit points:
- 68 
- intelligence:
- 7 
- senses:
- darkvision:
- 60 ft. 
- passive perception:
- 11 
 
- size:
- Large 
- special abilities:
- speed:
- fly:
- 50 ft. 
- walk:
- 30 ft. 
 
- strength:
- 17 
- type:
- monstrosity 
- wisdom:
- 12