/home/explore/monsters/unicorn/actions
  • Multiattack

    The unicorn makes two attacks: one with its hooves and one with its horn.

    options:
    choose:

    1

    from:
      • Hooves

        count:

        1

        type:

        melee

      • Horn

        count:

        1

        type:

        melee

  • Hooves

    Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

    attack bonus:

    7

    damage:
    • 2d6+4

      Bludgeoning

  • Horn

    Melee Weapon Attack: +7 to hit, reach 5 ft ., one target. Hit: 8 (1d8 + 4) piercing damage.

    attack bonus:

    7

    damage:
    • 1d8+4

      Piercing

  • Healing Touch

    The unicorn touches another creature with its horn. The target magically regains 11 (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.

    usage:
    times:

    3

    type:

    per day

  • Teleport

    The unicorn magically teleports itself and up to three willing creatures it can see within 5 ft. of it, along with any equipment they are wearing or carrying, to a location the unicorn is familiar with, up to 1 mile away.

    usage:
    times:

    1

    type:

    per day

© 2020 David Jones · uses the D&D 5th Edition API Database · source