/home/explore/monsters/vampire/special abilities/3

Regeneration

The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn't in sunlight or running water. If the vampire takes radiant damage or damage from holy water, this trait doesn't function at the start of the vampire's next turn.

© 2020 David Jones · uses the D&D 5th Edition API Database · source