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Incendiary Cloud

A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. The cloud spreads around corners and is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

When the cloud appears, each creature in it must make a dexterity saving throw. A creature takes 10d8 fire damage on a failed save, or half as much damage on a successful one. A creature must also make this saving throw when it enters the spell's area for the first time on a turn or ends its turn there.

The cloud moves 10 feet directly away from you in a direction that you choose at the start of each of your turns.

area of effect:
size:

20

type:

sphere

casting time:

1 action

classes:
  • Sorcerer

  • Wizard

components:
  • V

  • S

concentration:

true

damage:
damage at slot level:
8:

10d8

damage type:

Fire

dc:
dc success:

half

dc type:

DEX

duration:

Up to 1 minute

level:

8

range:

150 feet

school:

Conjuration

© 2020 David Jones · uses the D&D 5th Edition API Database · source