/home/explore/spells/sunburst

Sunburst

Brilliant sunlight flashes in a 60-foot radius centered on a point you choose within range. Each creature in that light must make a constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.

A creature blinded by this spell makes another constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

This spell dispels any darkness in its area that was created by a spell.

area of effect:
size:

60

type:

cylinder

casting time:

1 action

classes:
  • Druid

  • Sorcerer

  • Wizard

components:
  • V

  • S

  • M

damage:
damage at slot level:
8:

12d6

damage type:

Radiant

dc:
dc success:

half

dc type:

CON

duration:

Instantaneous

level:

8

material:

Fire and a piece of sunstone.

range:

150 feet

school:

Evocation

© 2020 David Jones · uses the D&D 5th Edition API Database · source