/home/explore/spells/wall of fire

Wall of Fire

You create a wall of fire on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.

When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 5d8 fire damage, or half as much damage on a successful save.

One side of the wall, selected by you when you cast this spell, deals 5d8 fire damage to each creature that ends its turn within 10 feet o f that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side o f the wall deals no damage.

The other side of the wall deals no damage.

area of effect:
size:

60

type:

line

casting time:

1 action

classes:
  • Druid

  • Sorcerer

  • Wizard

components:
  • V

  • S

  • M

concentration:

true

damage:
damage at slot level:
4:

5d8

damage type:

Fire

dc:
dc success:

half

dc type:

DEX

duration:

Up to 1 minute

higher level:

When you cast this spell using a level spell slot 5 or more, the damage of the spell increases by 1d8 for each level of higher spell slot to 4.

level:

4

material:

A small piece of phosphorus.

range:

120 feet

school:

Evocation

subclasses:
  • Fiend

© 2020 David Jones · uses the D&D 5th Edition API Database · source