/home/explore/monsters/ancient bronze dragon/actions
  • Multiattack

    The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

    options:
    choose:

    1

    from:
      • Frightful Presence

        count:

        1

        type:

        ability

      • Bite

        count:

        1

        type:

        melee

      • Claw

        count:

        2

        type:

        melee

  • Bite

    Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) piercing damage.

    attack bonus:

    16

    damage:
    • 2d10+9

      Piercing

  • Claw

    Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 16 (2d6 + 9) slashing damage.

    attack bonus:

    16

    damage:
    • 2d6+9

      Slashing

  • Tail

    Melee Weapon Attack: +16 to hit, reach 20 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.

    attack bonus:

    16

    damage:
    • 2d8+9

      Bludgeoning

  • Frightful Presence

    Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 20 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

    dc:
    dc type:

    WIS

    dc value:

    20

    success type:

    none

  • Breath Weapons

    The dragon uses one of the following breath weapons.

    Lightning Breath. The dragon exhales lightning in a 120-foot line that is 10 feet wide. Each creature in that line must make a DC 23 Dexterity saving throw, taking 88 (16d10) lightning damage on a failed save, or half as much damage on a successful one.

    Repulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 23 Strength saving throw. On a failed save, the creature is pushed 60 feet away from the dragon.

    attack options:
    choose:

    1

    from:
    • Lightning Breath

      damage:
      • 16d10

        Lightning

      dc:
      dc type:

      DEX

      dc value:

      23

      success type:

      half

    • Repulsion Breath

      dc:
      dc type:

      STR

      dc value:

      23

      success type:

      none

    type:

    attack

    usage:
    dice:

    1d6

    min value:

    5

    type:

    recharge on roll

  • Change Shape

    The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon's choice).

    In a new form, the dragon retains its alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance, lair actions, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.

© 2020 David Jones · uses the D&D 5th Edition API Database · source