Multiattack
The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
- options:
- choose:
1
- from:
Frightful Presence
- count:
1
- type:
ability
Bite
- count:
1
- type:
melee
Claw
- count:
2
- type:
melee
Bite
Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage.
- attack bonus:
17
- damage:
- 2d10+10
Claw
Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.
- attack bonus:
17
- damage:
- 2d6+10
Tail
Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.
- attack bonus:
17
- damage:
- 2d8+10
Breath Weapons
The dragon uses one of the following breath weapons.
Cold Breath. The dragon exhales an icy blast in a 90-foot cone. Each creature in that area must make a DC 24 Constitution saving throw, taking 67 (15d8) cold damage on a failed save, or half as much damage on a successful one.
Paralyzing Breath. The dragon exhales paralyzing gas in a 90- foot cone. Each creature in that area must succeed on a DC 24 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- attack options:
- choose:
1
- from:
Cold Breath
- damage:
- 15d8
- dc:
- type:
attack
- usage:
- dice:
1d6
- min value:
5
- type:
recharge on roll