/home/explore/monsters/bearded devil/actions/1

Beard

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit points. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

attack bonus:

5

damage:
  • 1d8+2

    Piercing

© 2020 David Jones · uses the D&D 5th Edition API Database · source