Bone Devil
- actions:
- Claw- Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) slashing damage. - attack bonus:
- 8 
- damage:
- 1d8+4
 
 
 
- alignment:
- lawful evil 
- armor class:
- 19 
- challenge rating:
- 12 
- charisma:
- 16 
- condition immunities:
- constitution:
- 18 
- damage immunities:
- fire 
- poison 
 
- damage resistances:
- cold 
- bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered 
 
- dexterity:
- 16 
- hit dice:
- 15d10 
- hit points:
- 142 
- intelligence:
- 13 
- languages:
- Infernal, telepathy 120 ft. 
- proficiencies:
- Saving Throw: INT- value:
- 5 
 
- Saving Throw: WIS- value:
- 6 
 
- Saving Throw: CHA- value:
- 7 
 
- Skill: Deception- value:
- 7 
 
- Skill: Insight- value:
- 6 
 
 
- senses:
- darkvision:
- 120 ft. 
- passive perception:
- 9 
 
- size:
- Large 
- special abilities:
- speed:
- fly:
- 40 ft. 
- walk:
- 40 ft. 
 
- strength:
- 18 
- subtype:
- devil 
- type:
- fiend 
- wisdom:
- 14