Deva
- actions:
- Multiattack- The deva makes two melee attacks. - options:
- choose:
- 1 
- from:
- Mace- count:
- 2 
- type:
- melee 
 
 
 
 
 
 
- alignment:
- lawful good 
- armor class:
- 17 
- challenge rating:
- 10 
- charisma:
- 20 
- condition immunities:
- constitution:
- 18 
- damage resistances:
- radiant 
- bludgeoning, piercing, and slashing from nonmagical weapons 
 
- dexterity:
- 18 
- hit dice:
- 16d8 
- hit points:
- 136 
- intelligence:
- 17 
- languages:
- all, telepathy 120 ft. 
- proficiencies:
- Saving Throw: WIS- value:
- 9 
 
- Saving Throw: CHA- value:
- 9 
 
- Skill: Insight- value:
- 9 
 
- Skill: Perception- value:
- 9 
 
 
- senses:
- darkvision:
- 120 ft. 
- passive perception:
- 19 
 
- size:
- Medium 
- special abilities:
- Innate Spellcasting- The deva's spellcasting ability is Charisma (spell save DC 17). The deva can innately cast the following spells, requiring only verbal components: - At will: detect evil and good - 1/day each: commune, raise dead - spellcasting:
- ability:
- components required:
- V 
 
- dc:
- 17 
- spells:
- Detect Evil and Good- usage:
- type:
- at will 
 
 
- Commune- usage:
- times:
- 1 
- type:
- per day 
 
 
- Raise Dead- usage:
- times:
- 1 
- type:
- per day 
 
 
 
 
 
 
- speed:
- fly:
- 90 ft. 
- walk:
- 30 ft. 
 
- strength:
- 18 
- type:
- celestial 
- wisdom:
- 20