Dragon Turtle
- actions:
Bite
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) piercing damage.
- attack bonus:
13
- damage:
- 3d12+7
Claw
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 7) slashing damage.
- attack bonus:
13
- damage:
- 2d8+7
Steam Breath
The dragon turtle exhales scalding steam in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 52 (15d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.
- damage:
- 15d6
- dc:
- usage:
- dice:
1d6
- min value:
5
- type:
recharge on roll
- alignment:
neutral
- armor class:
20
- challenge rating:
17
- charisma:
12
- constitution:
20
- damage resistances:
fire
- dexterity:
10
- hit dice:
22d20
- hit points:
341
- intelligence:
10
- languages:
Aquan, Draconic
- proficiencies:
Saving Throw: DEX
- value:
6
Saving Throw: CON
- value:
11
Saving Throw: WIS
- value:
7
- senses:
- darkvision:
120 ft.
- passive perception:
11
- size:
Gargantuan
- special abilities:
- speed:
- swim:
40 ft.
- walk:
20 ft.
- strength:
25
- type:
dragon
- wisdom:
12