/home/explore/monsters/dretch/actions
  • Multiattack

    The dretch makes two attacks: one with its bite and one with its claws.

    options:
    choose:

    1

    from:
      • Bite

        count:

        1

        type:

        melee

      • Claws

        count:

        1

        type:

        melee

  • Bite

    Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.

    attack bonus:

    2

    damage:
    • 1d6

      Piercing

  • Claws

    Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.

    attack bonus:

    2

    damage:
    • 2d4

      Slashing

  • Fetid Cloud

    A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.

    dc:
    dc type:

    CON

    dc value:

    11

    success type:

    none

    usage:
    times:

    1

    type:

    per day

© 2020 David Jones · uses the D&D 5th Edition API Database · source