/home/explore/monsters/drow/actions
  • Shortsword

    Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

    attack bonus:

    4

    damage:
    • 1d6+2

      Bludgeoning

  • Hand Crossbow

    Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.

    attack bonus:

    4

    damage:
    • 1d6+2

      Piercing

© 2020 David Jones · uses the D&D 5th Edition API Database · source