/home/explore/monsters/giant rat diseased

Giant Rat (Diseased)

actions:
  • Bite

    Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Constitution saving throw or contract a disease. Until the disease is cured, the target can't regain hit points except by magical means, and the target's hit point maximum decreases by 3 (1d6) every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.

    attack bonus:

    4

    damage:
    • 1d4+2

      Piercing

alignment:

unaligned

armor class:

12

challenge rating:

0.125

charisma:

4

constitution:

11

dexterity:

15

hit dice:

2d6

hit points:

7

intelligence:

2

senses:
darkvision:

60 ft.

passive perception:

10

size:

Small

speed:
walk:

30 ft.

strength:

7

type:

beast

wisdom:

10

© 2020 David Jones · uses the D&D 5th Edition API Database · source