/home/explore/monsters/giant wolf spider

Giant Wolf Spider

actions:
  • Bite

    Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

    attack bonus:

    3

    damage:
    • 1d6+1

      Piercing

alignment:

unaligned

armor class:

13

challenge rating:

0.25

charisma:

4

constitution:

13

dexterity:

16

hit dice:

2d8

hit points:

11

intelligence:

3

proficiencies:
  • Skill: Perception

    value:

    3

  • Skill: Stealth

    value:

    7

senses:
blindsight:

10 ft.

darkvision:

60 ft.

passive perception:

13

size:

Medium

special abilities:
  • Spider Climb

    The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

  • Web Sense

    While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

  • Web Walker

    The spider ignores movement restrictions caused by webbing.

speed:
climb:

40 ft.

walk:

40 ft.

strength:

12

type:

beast

wisdom:

12

© 2020 David Jones · uses the D&D 5th Edition API Database · source