Glabrezu
- actions:
Multiattack
The glabrezu makes four attacks: two with its pincers and two with its fists. Alternatively, it makes two attacks with its pincers and casts one spell.
- options:
- choose:
1
- from:
Pincer
- count:
2
- type:
melee
Innate Spellcasting
- count:
1
- type:
magic
- alignment:
chaotic evil
- armor class:
17
- challenge rating:
9
- charisma:
16
- condition immunities:
- constitution:
21
- damage immunities:
poison
- damage resistances:
cold
fire
lightning
bludgeoning, piercing, and slashing from nonmagical weapons
- dexterity:
15
- hit dice:
15d10
- hit points:
157
- intelligence:
19
- languages:
Abyssal, telepathy 120 ft.
- proficiencies:
Saving Throw: STR
- value:
9
Saving Throw: CON
- value:
9
Saving Throw: WIS
- value:
7
Saving Throw: CHA
- value:
7
- senses:
- passive perception:
13
- truesight:
120 ft.
- size:
Large
- special abilities:
Innate Spellcasting
The glabrezu's spellcasting ability is Intelligence (spell save DC 16). The glabrezu can innately cast the following spells, requiring no material components:
At will: darkness, detect magic, dispel magic
1/day each: confusion, fly, power word stun
- spellcasting:
- ability:
- dc:
16
- spells:
Darkness
- usage:
- type:
at will
Detect Magic
- usage:
- type:
at will
Dispel Magic
- usage:
- type:
at will
Confusion
- usage:
- times:
1
- type:
per day
Fly
- usage:
- times:
1
- type:
per day
Power Word Stun
- usage:
- times:
1
- type:
per day
- speed:
- walk:
40 ft.
- strength:
20
- subtype:
demon
- type:
fiend
- wisdom:
17