/home/explore/monsters/hobgoblin/special abilities/0

Martial Advantage

Once per turn, the hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 ft. of an ally of the hobgoblin that isn't incapacitated.

© 2020 David Jones · uses the D&D 5th Edition API Database · source