/home/explore/monsters/kobold

Kobold

actions:
  • Dagger

    Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

    attack bonus:

    4

    damage:
    • 1d4+2

      Piercing

  • Sling

    Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

    attack bonus:

    4

    damage:
    • 1d4+2

      Bludgeoning

alignment:

lawful evil

armor class:

12

challenge rating:

0.125

charisma:

8

constitution:

9

dexterity:

15

hit dice:

2d6

hit points:

5

intelligence:

8

languages:

Common, Draconic

senses:
darkvision:

60 ft.

passive perception:

8

size:

Small

special abilities:
  • Sunlight Sensitivity

    While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

  • Pack Tactics

    The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.

speed:
walk:

30 ft.

strength:

7

subtype:

kobold

type:

humanoid

wisdom:

7

© 2020 David Jones · uses the D&D 5th Edition API Database · source