Minotaur
- actions:
Greataxe
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
- attack bonus:
6
- damage:
- 2d12+4
Gore
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
- attack bonus:
6
- damage:
- 2d8+4
- alignment:
chaotic evil
- armor class:
14
- challenge rating:
3
- charisma:
9
- constitution:
16
- dexterity:
11
- hit dice:
9d10
- hit points:
76
- intelligence:
6
- languages:
Abyssal
- proficiencies:
Skill: Perception
- value:
7
- senses:
- darkvision:
60 ft.
- passive perception:
17
- size:
Large
- special abilities:
- speed:
- walk:
40 ft.
- strength:
18
- type:
monstrosity
- wisdom:
16