/home/explore/monsters/octopus/actions
  • Tentacles

    Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the octopus can't use its tentacles on another target.

    attack bonus:

    4

    damage:
    • 1

      Bludgeoning

  • Ink Cloud

    A 5-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

    usage:
    rest types:
    • short

    • long

    type:

    recharge after rest

© 2020 David Jones · uses the D&D 5th Edition API Database · source