Oni
- actions:
- alignment:
- lawful evil 
- armor class:
- 16 
- challenge rating:
- 7 
- charisma:
- 15 
- constitution:
- 16 
- dexterity:
- 11 
- hit dice:
- 13d10 
- hit points:
- 110 
- intelligence:
- 14 
- languages:
- Common, Giant 
- proficiencies:
- Saving Throw: DEX- value:
- 3 
 
- Saving Throw: CON- value:
- 6 
 
- Saving Throw: WIS- value:
- 4 
 
- Saving Throw: CHA- value:
- 5 
 
- Skill: Arcana- value:
- 5 
 
- Skill: Deception- value:
- 8 
 
- Skill: Perception- value:
- 4 
 
 
- senses:
- darkvision:
- 60 ft. 
- passive perception:
- 14 
 
- size:
- Large 
- special abilities:
- Innate Spellcasting- The oni's innate spellcasting ability is Charisma (spell save DC 13). The oni can innately cast the following spells, requiring no material components: - At will: darkness, invisibility - 1/day each: charm person, cone of cold, gaseous form, sleep - spellcasting:
- ability:
- dc:
- 13 
- spells:
- Darkness- usage:
- type:
- at will 
 
 
- Invisibility- usage:
- type:
- at will 
 
 
- Charm Person- usage:
- times:
- 1 
- type:
- per day 
 
 
- Cone of Cold- usage:
- times:
- 1 
- type:
- per day 
 
 
- Gaseous Form- usage:
- times:
- 1 
- type:
- per day 
 
 
- Sleep- usage:
- times:
- 1 
- type:
- per day 
 
 
 
 
 
 
- speed:
- fly:
- 30 ft. 
- walk:
- 30 ft. 
 
- strength:
- 19 
- type:
- giant 
- wisdom:
- 12