/home/explore/monsters/pseudodragon/actions/1

Sting

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

attack bonus:

4

damage:
  • 1d4+2

    Piercing

© 2020 David Jones · uses the D&D 5th Edition API Database · source