/home/explore/monsters/rug of smothering

Rug of Smothering

actions:
  • Smother

    Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can't smother another target. In addition, at the start of each of the target's turns, the target takes 10 (2d6 + 3) bludgeoning damage.

    attack bonus:

    5

alignment:

unaligned

armor class:

12

challenge rating:

2

charisma:

1

condition immunities:
  • Blinded

  • Charmed

  • Blinded

  • Frightened

  • Paralyzed

  • Petrified

  • Poisoned

constitution:

10

damage immunities:
  • poison

  • psychic

dexterity:

14

hit dice:

6d10

hit points:

33

intelligence:

1

senses:
blindsight:

60 ft. (blind beyond this radius)

passive perception:

6

size:

Large

special abilities:
  • Antimagic Susceptibility

    The rug is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rug must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

  • Damage Transfer

    While it is grappling a creature, the rug takes only half the damage dealt to it, and the creature grappled by the rug takes the other half.

  • False Appearance

    While the rug remains motionless, it is indistinguishable from a normal rug.

speed:
walk:

10 ft.

strength:

17

type:

construct

wisdom:

3

© 2020 David Jones · uses the D&D 5th Edition API Database · source