/home/explore/monsters/solar/legendary actions/1

Searing Burst (Costs 2 Actions)

The solar emits magical, divine energy. Each creature of its choice in a 10 -foot radius must make a DC 23 Dexterity saving throw, taking 14 (4d6) fire damage plus 14 (4d6) radiant damage on a failed save, or half as much damage on a successful one.

damage:
  • 4d6

    Fire

  • 4d6

    Radiant

dc:
dc type:

DEX

dc value:

23

success type:

half

© 2020 David Jones · uses the D&D 5th Edition API Database · source