/home/explore/monsters/sprite/actions
  • Longsword

    Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

    attack bonus:

    2

    damage:
    • 1

      Slashing

  • Shortbow

    Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

    attack bonus:

    6

    damage:
    • 1

      Piercing

  • Heart Sight

    The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.

    dc:
    dc type:

    CHA

    dc value:

    10

    success type:

    none

  • Invisibility

    The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

© 2020 David Jones · uses the D&D 5th Edition API Database · source