/home/explore/monsters/swarm of bats

Swarm of Bats

actions:
  • Bites

    Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.

    attack bonus:

    4

    damage:
    • 2d4

      Piercing

alignment:

unaligned

armor class:

12

challenge rating:

0.25

charisma:

4

condition immunities:
  • Charmed

  • Frightened

  • Grappled

  • Paralyzed

  • Petrified

  • Prone

  • Restrained

  • Stunned

constitution:

10

damage resistances:
  • bludgeoning

  • piercing

  • slashing

dexterity:

15

hit dice:

5d8

hit points:

22

intelligence:

2

senses:
blindsight:

60 ft.

passive perception:

11

size:

Medium

special abilities:
  • Echolocation

    The swarm can't use its blindsight while deafened.

  • Keen Hearing

    The swarm has advantage on Wisdom (Perception) checks that rely on hearing.

  • Swarm

    The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points.

speed:
fly:

30 ft.

walk:

0 ft.

strength:

5

type:

swarm of Tiny beasts

wisdom:

12

© 2020 David Jones · uses the D&D 5th Edition API Database · source