/home/explore/monsters/warhorse

Warhorse

actions:
  • Hooves

    Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

    attack bonus:

    6

    damage:
    • 2d6+4

      Bludgeoning

alignment:

unaligned

armor class:

11

challenge rating:

0.5

charisma:

7

constitution:

13

dexterity:

12

hit dice:

3d10

hit points:

19

intelligence:

2

senses:
passive perception:

11

size:

Large

special abilities:
  • Trampling Charge

    If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.

speed:
walk:

60 ft.

strength:

18

type:

beast

wisdom:

12

© 2020 David Jones · uses the D&D 5th Edition API Database · source