Winter Wolf
- actions:
- Cold Breath- The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one. - damage:
- 4d8
 
- dc:
- usage:
- dice:
- 1d6 
- min value:
- 5 
- type:
- recharge on roll 
 
 
 
- alignment:
- neutral evil 
- armor class:
- 13 
- challenge rating:
- 3 
- charisma:
- 8 
- constitution:
- 14 
- damage immunities:
- cold 
 
- dexterity:
- 13 
- hit dice:
- 10d10 
- hit points:
- 75 
- intelligence:
- 7 
- languages:
- Common, Giant, Winter Wolf 
- proficiencies:
- Skill: Perception- value:
- 5 
 
- Skill: Stealth- value:
- 3 
 
 
- senses:
- passive perception:
- 15 
 
- size:
- Large 
- special abilities:
- speed:
- walk:
- 50 ft. 
 
- strength:
- 18 
- type:
- monstrosity 
- wisdom:
- 12