Young Gold Dragon
- actions:
Bite
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
- attack bonus:
10
- damage:
- 2d10+6
Claw
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
- attack bonus:
10
- damage:
- 2d6+6
Breath Weapons
The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 55 (10d10) fire damage on a failed save, or half as much damage on a successful one.
Weakening Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- attack options:
- choose:
1
- from:
Fire Breath
- damage:
- 10d10
- dc:
- type:
attack
- usage:
- dice:
1d6
- min value:
5
- type:
recharge on roll
- alignment:
lawful good
- armor class:
18
- challenge rating:
10
- charisma:
20
- constitution:
21
- damage immunities:
fire
- dexterity:
14
- hit dice:
17d10
- hit points:
178
- intelligence:
16
- languages:
Common, Draconic
- proficiencies:
Saving Throw: DEX
- value:
6
Saving Throw: CON
- value:
9
Saving Throw: WIS
- value:
5
Saving Throw: CHA
- value:
9
Skill: Insight
- value:
5
Skill: Perception
- value:
9
Skill: Persuasion
- value:
9
Skill: Stealth
- value:
6
- senses:
- blindsight:
30 ft.
- darkvision:
120 ft.
- passive perception:
19
- size:
Large
- special abilities:
- speed:
- fly:
80 ft.
- swim:
40 ft.
- walk:
40 ft.
- strength:
23
- type:
dragon
- wisdom:
13