Animal Friendship
This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.
- casting time:
- 1 action 
- classes:
- components:
- V 
- S 
- M 
 
- dc:
- duration:
- 24 hours 
- level:
- 1 
- material:
- A morsel of food. 
- range:
- 30 feet 
- school: