/home/explore/spells/animal friendship

Animal Friendship

This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spells ends.

casting time:

1 action

classes:
  • Bard

  • Cleric

  • Druid

  • Ranger

components:
  • V

  • S

  • M

dc:
dc success:

none

dc type:

WIS

duration:

24 hours

level:

1

material:

A morsel of food.

range:

30 feet

school:

Enchantment

© 2020 David Jones · uses the D&D 5th Edition API Database · source