/home/explore/spells/calm emotions

Calm Emotions

You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.

Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.

area of effect:
size:

20

type:

sphere

casting time:

1 action

classes:
  • Bard

  • Cleric

components:
  • V

  • S

concentration:

true

dc:
dc success:

none

dc type:

CHA

duration:

Up to 1 minute

level:

2

range:

60 feet

school:

Enchantment

subclasses:
  • Lore

© 2020 David Jones · uses the D&D 5th Edition API Database · source