Flame Strike
A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.
- area of effect:
- size:
- 40 
- type:
- cylinder 
 
- casting time:
- 1 action 
- classes:
- components:
- V 
- S 
- M 
 
- damage:
- damage at slot level:
- 5:
- 4d6 + 4d6 
- 6:
- 4d6 + 5d6 
- 7:
- 4d6 + 6d6 
- 8:
- 4d6 + 7d6 
- 9:
- 4d6 + 8d6 
 
- damage type:
 
- dc:
- duration:
- Instantaneous 
- higher level:
- When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th. 
- level:
- 5 
- material:
- Pinch of sulfur. 
- range:
- 60 feet 
- school:
- subclasses: