Flame Strike
A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.
- area of effect:
- size:
40
- type:
cylinder
- casting time:
1 action
- classes:
- components:
V
S
M
- damage:
- damage at slot level:
- 5:
4d6 + 4d6
- 6:
4d6 + 5d6
- 7:
4d6 + 6d6
- 8:
4d6 + 7d6
- 9:
4d6 + 8d6
- damage type:
- dc:
- duration:
Instantaneous
- higher level:
When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.
- level:
5
- material:
Pinch of sulfur.
- range:
60 feet
- school:
- subclasses: