Flame Strike

A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within range must make a dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half as much damage on a successful one.

area of effect:
size:

40

type:

cylinder

casting time:

1 action

classes:
components:
  • V

  • S

  • M

damage:
damage at slot level:
5:

4d6 + 4d6

6:

4d6 + 5d6

7:

4d6 + 6d6

8:

4d6 + 7d6

9:

4d6 + 8d6

damage type:
dc:
dc success:

half

dc type:
duration:

Instantaneous

higher level:

When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.

level:

5

material:

Pinch of sulfur.

range:

60 feet

school:
subclasses: