Harm
You unleash a virulent disease on a creature that you can see within range. The target must make a constitution saving throw. On a failed save, it takes 14d6 necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's hit points below 1. If the target fails the saving throw, its hit point maximum is reduced for 1 hour by an amount equal to the necrotic damage it took. Any effect that removes a disease allows a creature's hit point maximum to return to normal before that time passes.
- casting time:
1 action
- classes:
- components:
V
S
- damage:
- damage at slot level:
- 6:
14d6
- damage type:
- dc:
- duration:
Instantaneous
- level:
6
- range:
60 feet
- school: