Hellish Rebuke
You point your finger, and the creature that damaged you is momentarily surrounded by hellish flames. The creature must make a dexterity saving throw. It takes 2d10 fire damage on a failed save, or half as much damage on a successful one.
- casting time:
- 1 reaction 
- classes:
- components:
- V 
- S 
 
- damage:
- damage at slot level:
- 1:
- 2d10 
 
- damage type:
 
- dc:
- duration:
- Instantaneous 
- level:
- 1 
- range:
- 60 feet 
- school: