/home/explore/spells/ray of enfeeblement

Ray of Enfeeblement

A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.

At the end of each of the target's turns, it can make a constitution saving throw against the spell. On a success, the spell ends.

attack type:

ranged

casting time:

1 action

classes:
  • Warlock

  • Wizard

components:
  • V

  • S

concentration:

true

duration:

Up to 1 minute

level:

2

range:

60 feet

school:

Necromancy

subclasses:
  • Lore

© 2020 David Jones · uses the D&D 5th Edition API Database · source