Shatter

A strong resonant sound painfully intense sounds of a desired point in the range of the spell. Each creature has a sphere with a 10-foot-radius sphere centered on that point must make a constitution saving throw or it suffers 3d8 thunder damage. If successful, the damage is halved. A creature made of inorganic materials such as stone, crystal or metal, makes its saving throw with a disadvantage.

A non-magical item that is not worn or carried also suffers damage if it is in the area of the spell.

area of effect:
size:

10

type:

sphere

casting time:

1 action

classes:
components:
  • V

  • S

  • M

damage:
damage at slot level:
2:

3d8

3:

4d8

4:

5d8

5:

6d8

6:

7d8

7:

8d8

8:

9d8

9:

10d8

damage type:
dc:
dc success:

half

dc type:
duration:

Instantaneous

higher level:

When you cast this spell using a 3 or higher level spell slot, the damage of the spell increases by 1d8 for each level of higher spell slot 2.

level:

2

material:

A burst of mica.

range:

60 feet

school:
subclasses: