Shatter
A strong resonant sound painfully intense sounds of a desired point in the range of the spell. Each creature has a sphere with a 10-foot-radius sphere centered on that point must make a constitution saving throw or it suffers 3d8 thunder damage. If successful, the damage is halved. A creature made of inorganic materials such as stone, crystal or metal, makes its saving throw with a disadvantage.
A non-magical item that is not worn or carried also suffers damage if it is in the area of the spell.
- area of effect:
- size:
- 10 
- type:
- sphere 
 
- casting time:
- 1 action 
- classes:
- components:
- V 
- S 
- M 
 
- damage:
- damage at slot level:
- 2:
- 3d8 
- 3:
- 4d8 
- 4:
- 5d8 
- 5:
- 6d8 
- 6:
- 7d8 
- 7:
- 8d8 
- 8:
- 9d8 
- 9:
- 10d8 
 
- damage type:
 
- dc:
- duration:
- Instantaneous 
- higher level:
- When you cast this spell using a 3 or higher level spell slot, the damage of the spell increases by 1d8 for each level of higher spell slot 2. 
- level:
- 2 
- material:
- A burst of mica. 
- range:
- 60 feet 
- school:
- subclasses: