Shatter
A strong resonant sound painfully intense sounds of a desired point in the range of the spell. Each creature has a sphere with a 10-foot-radius sphere centered on that point must make a constitution saving throw or it suffers 3d8 thunder damage. If successful, the damage is halved. A creature made of inorganic materials such as stone, crystal or metal, makes its saving throw with a disadvantage.
A non-magical item that is not worn or carried also suffers damage if it is in the area of the spell.
- area of effect:
- size:
10
- type:
sphere
- casting time:
1 action
- classes:
- components:
V
S
M
- damage:
- damage at slot level:
- 2:
3d8
- 3:
4d8
- 4:
5d8
- 5:
6d8
- 6:
7d8
- 7:
8d8
- 8:
9d8
- 9:
10d8
- damage type:
- dc:
- duration:
Instantaneous
- higher level:
When you cast this spell using a 3 or higher level spell slot, the damage of the spell increases by 1d8 for each level of higher spell slot 2.
- level:
2
- material:
A burst of mica.
- range:
60 feet
- school:
- subclasses: