/home/explore/spells/shocking grasp

Shocking Grasp

Lightning springs from your hand to deliver a shock to a creature you try to touch. Make a melee spell attack against the target. You have advantage on the attack roll if the target is wearing armor made of metal. On a hit, the target takes 1d8 lightning damage, and it can't take reactions until the start of its next turn.

The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

attack type:

melee

casting time:

1 action

classes:
  • Sorcerer

  • Wizard

components:
  • V

  • S

damage:
damage at character level:
1:

1d8

5:

2d8

11:

3d8

17:

4d8

damage type:

Lightning

duration:

Instantaneous

range:

Touch

school:

Evocation

subclasses:
  • Lore

© 2020 David Jones · uses the D&D 5th Edition API Database · source