Sunbeam
A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead and oozes have disadvantage on this saving throw.
You can create a new line of radiance as your action on any turn until the spell ends.
For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.
- area of effect:
- size:
- 60 
- type:
- line 
 
- casting time:
- 1 action 
- classes:
- components:
- V 
- S 
- M 
 
- concentration:
- true 
- damage:
- damage at slot level:
- 6:
- 6d8 
 
- damage type:
 
- dc:
- duration:
- Up to 1 minute 
- level:
- 6 
- material:
- A magnifying glass. 
- range:
- Self 
- school: