/home/explore/spells/thunderwave

Thunderwave

A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.

In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

area of effect:
size:

15

type:

cube

casting time:

1 action

classes:
  • Bard

  • Druid

  • Sorcerer

  • Wizard

components:
  • V

  • S

damage:
damage at slot level:
1:

2d8

2:

3d8

3:

4d8

4:

5d8

5:

6d8

6:

7d8

7:

8d8

8:

9d8

9:

10d8

damage type:

Thunder

dc:
dc success:

half

dc type:

CON

duration:

Instantaneous

higher level:

When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

level:

1

range:

Self

school:

Evocation

subclasses:
  • Lore

© 2020 David Jones · uses the D&D 5th Edition API Database · source