Wall of Thorns
You create a wall of tough, pliable, tangled brush bristling with needle-sharp thorns. The wall appears within range on a solid surface and lasts for the duration. You choose to make the wall up to 60 feet long, 10 feet high, and 5 feet thick or a circle that has a 20-foot diameter and is up to 20 feet high and 5 feet thick. The wall blocks line of sight.
When the wall appears, each creature within its area must make a dexterity saving throw. On a failed save, a creature takes 7d8 piercing damage, or half as much damage on a successful save.
A creature can move through the wall, albeit slowly and painfully. For every 1 foot a creature moves through the wall, it must spend 4 feet of movement. Furthermore, the first time a creature enters the wall on a turn or ends its turn there, the creature must make a dexterity saving throw. It takes 7d8 slashing damage on a failed save, or half as much damage on a successful one.
- area of effect:
- size:
60
- type:
line
- casting time:
1 action
- classes:
- components:
V
S
M
- concentration:
true
- damage:
- damage at slot level:
- 6:
7d8
- 7:
8d8
- 8:
9d8
- 9:
10d8
- damage type:
- dc:
- duration:
Up to 10 minutes
- higher level:
When you cast this spell using a spell slot of 7th level or higher, both types of damage increase by 1d8 for each slot level above 6th.
- level:
6
- material:
A handful of thorns.
- range:
120 feet
- school: