/home/explore/monsters/barbed devil/actions
  • Multiattack

    The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.

    options:
    choose:

    1

    from:
      • Tail

        count:

        1

        type:

        melee

      • Claw

        count:

        2

        type:

        melee

      • Hurl Flame

        count:

        2

        type:

        ranged

  • Claw

    Melee Weapon Attack: +6 to hit, reach 5 ft ., one target. Hit: 6 (1d6 + 3) piercing damage.

    attack bonus:

    6

    damage:
    • 1d6+3

      Piercing

  • Tail

    Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

    attack bonus:

    6

    damage:
    • 2d6+3

      Piercing

  • Hurl Flame

    Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire.

    attack bonus:

    5

    damage:
    • 3d6

      Fire

© 2020 David Jones · uses the D&D 5th Edition API Database · source