- Bite- Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage. - attack bonus:
- 10 
- damage:
- 3d10+6
 
 
- Constrict- Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. The target is grappled (escape DC 16) if the behir isn't already constricting a creature, and the target is restrained until this grapple ends. - attack bonus:
- 10 
- damage:
- 2d10+6
- 2d10+6
 
 
- Lightning Breath- The behir exhales a line of lightning that is 20 ft. long and 5 ft. wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one. - damage:
- 12d10
 
- dc:
- usage:
- dice:
- 1d6 
- min value:
- 5 
- type:
- recharge on roll