/home/explore/monsters/giant crocodile/actions/2

Tail

Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

attack bonus:

8

damage:
  • 2d8+5

    Bludgeoning

© 2020 David Jones · uses the D&D 5th Edition API Database · source