/home/explore/monsters/gynosphinx/special abilities
  • Inscrutable

    The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom (Insight) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.

  • Magic Weapons

    The sphinx's weapon attacks are magical.

  • Spellcasting

    The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following wizard spells prepared:

    - Cantrips (at will): mage hand, minor illusion, prestidigitation

    - 1st level (4 slots): detect magic, identify, shield

    - 2nd level (3 slots): darkness, locate object, suggestion

    - 3rd level (3 slots): dispel magic, remove curse, tongues

    - 4th level (3 slots): banishment, greater invisibility

    - 5th level (1 slot): legend lore

    spellcasting:
    ability:

    INT

    components required:
    • V

    • S

    dc:

    16

    level:

    9

    modifier:

    8

    school:

    wizard

    slots:
    1:

    4

    2:

    3

    3:

    3

    4:

    3

    5:

    1

    spells:
    • Mage Hand

    • Minor Illusion

    • Prestidigitation

    • Detect Magic

      level:

      1

    • Identify

      level:

      1

    • Shield

      level:

      1

    • Darkness

      level:

      2

    • Locate Object

      level:

      2

    • Suggestion

      level:

      2

    • Dispel Magic

      level:

      3

    • Remove Curse

      level:

      3

    • Tongues

      level:

      3

    • Banishment

      level:

      4

    • Greater Invisibility

      level:

      4

    • Legend Lore

      level:

      5

© 2020 David Jones · uses the D&D 5th Edition API Database · source