Hezrou
- actions:
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
- attack bonus:
7
- damage:
- 2d10+4
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
- attack bonus:
7
- damage:
- 2d6+4
- alignment:
chaotic evil
- armor class:
16
- challenge rating:
8
- charisma:
13
- condition immunities:
- constitution:
20
- damage immunities:
poison
- damage resistances:
cold
fire
lightning
bludgeoning, piercing, and slashing from nonmagical weapons
- dexterity:
17
- hit dice:
13d10
- hit points:
136
- intelligence:
5
- languages:
Abyssal, telepathy 120 ft.
- proficiencies:
Saving Throw: STR
- value:
7
Saving Throw: CON
- value:
8
Saving Throw: WIS
- value:
4
- senses:
- darkvision:
120 ft.
- passive perception:
11
- size:
Large
- special abilities:
- speed:
- walk:
30 ft.
- strength:
19
- subtype:
demon
- type:
fiend
- wisdom:
12