Night Hag
- actions:
- alignment:
neutral evil
- armor class:
17
- challenge rating:
5
- charisma:
16
- condition immunities:
- constitution:
16
- damage resistances:
cold
fire
bludgeoning, piercing, and slashing from nonmagical weapons that aren't silvered
- dexterity:
15
- hit dice:
15d8
- hit points:
112
- intelligence:
16
- languages:
Abyssal, Common, Infernal, Primordial
- proficiencies:
Skill: Deception
- value:
7
Skill: Insight
- value:
6
Skill: Perception
- value:
6
Skill: Stealth
- value:
6
- senses:
- darkvision:
120 ft.
- passive perception:
16
- size:
Medium
- special abilities:
Innate Spellcasting
The hag's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
At will: detect magic, magic missile
2/day each: plane shift (self only), ray of enfeeblement, sleep
- spellcasting:
- ability:
- dc:
14
- modifier:
6
- spells:
Detect Magic
- usage:
- type:
at will
Magic Missile
- usage:
- type:
at will
Plane Shift
- notes:
Self Only
- usage:
- times:
2
- type:
per day
Ray of Enfeeblement
- usage:
- times:
2
- type:
per day
Sleep
- usage:
- times:
2
- type:
per day
- speed:
- walk:
30 ft.
- strength:
18
- type:
fiend
- wisdom:
14